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Developmental Disability

Public·17 members

Hey everyone! I was replaying an old mobile game I bought years ago, and it reminded me how different things used to be — you paid once and got the full experience. Now almost every game feels unfinished unless you keep spending money. I found this article: https://www.jedinews.com/misc/articles/why-pay-once-mobile-games-are-vanishing/, and it explains how the industry shifted because free-to-play games generate way more long-term revenue. Apparently, most mobile gaming income now comes from in-app purchases instead of upfront payments . It made me wonder — do games feel less “complete” now because of this?


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Daniel Marocco
Daniel Marocco
2 days ago

Just came across this thread and it’s an interesting way to look at it. Even outside gaming, a lot of digital products moved away from being “complete” and toward continuous updates and engagement. It seems like the idea of finishing something is becoming less common overall. Makes you think about how much our expectations have changed without us really noticing.

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